Not the features, not the gimmicks, but the ships.
The script had to check for damage every second which didn't help the performance and AI of course had no clue how to prevent his own ships from gloriously blowing up one by one in a massive chain reaction.
Very cool script that made dying capital ships to deal damage to nearby ships.
Dropping the dots mirrors leaving out the unnecessary features.Not to mention the micro it took to retreat your strike wing right before the enemy ship's destruction.Ally races, Kadeshi race.A mod ship truly has to earn its place now.It was a nice little feature, but under the hood it was anything but little and hidiously far from nice.That's the "focus" part.And of course you have to make hardpoints for these in your ships and list game numen contest of heroes every single subsytem you want to build there in your ship file.But ask yourself, do you really miss them?Jump to another forum: Lounges Thinker's Lounge Loungin' Movies/Films Music Musicians' Corner Neo Emcee's Open Mic The Graveyard The Arena Sports Football (Soccer) TV Shows Animated Shows Books Literature .There's going to be a focus, a goal and no more time for ridiculously expensive experiments.On a, relicNews Forum.,.E.A.R.M.What is going to happen now?It was determined by 4 or 5 range radii with damage values.Every single capital ship and all their faction clones had to be included in large charts, every damage value had to be carefully tuned.Skip to navigation, skip to main content, june 8, 2012 - 1:33pm.And we want ships.Now the 'only' thing that had to be done was to retouch all the textures, tweak some of the geometry and make sure all the mess left after the original author is gone and yeah, create collectivelly about 40 LOD meshes for that said race.
Was my beautiful sandbox to play with, but it's time to grow up now.